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Rules of Competition


 

Age and Eligibility: Age groups for teams are as follows:
Under 14- 2003 Birth Year
Under 13- 2004 Birth Year 
Under 12- 2005 Birth Year
Under 11–2006 Birth Year
Under 10 -2007 Birth Year
Under 9 -  2008 Birth Year
 
Guest Players:

Each guest player must have a laminated player card.  Maximum 3 guest players for U9-U12 and maximum 5 guest players for U13-U14. 

Laws of the Game: All games shall be played in accordance with FIFA Laws, except as specifically modified by these rules.  Unlimited substitution will be allowed with referee approval in the following situations: prior to throw-in by either team / prior to goal kick by either team / prior to the restart of the game after a goal scored by either team / at the start of the 2nd half of play / prior to a restart of the game after an injured player is removed from the field (either team may sub 1 for 1; not unlimited substitutes 
 

New Rules for 7v7 Small-Sided Games
BUILD OUT LINES: A build out line will be painted on each side of the 7v7 fields, from sideline to sideline. This line will be set at 20yds from the goal line. This line is required for 7v7 play at the U9, & U10 age groups. The minimum distance is 14yds from the goal line and the maximum distance is the half way line, we have chosen to split the difference between the penalty area and the half way line. The build out line is used to promote playing the ball out of the back in an unpressured setting.

HOW DOES THIS BUILD OUT LINE WORK? When the GK catches the ball and has possession in hands the opposing team must drop behind this line (between build out line and halfway line or further). When played out or dropped into play at the GK feet the opponent may again play freely. On a goal keeper save (through the run of play) the players on the opposing team, need to go behind the build out line (between build out line and halfway line or further) to allow/permit the goalkeeper to play the ball wide to their teammates or to play to himself before the opponent may make play on the ball. As soon as the ball is in play to teammate or self, the opponent is free to engage regardless of where they are. For example, if the GK chooses to restart quickly and the opponent has not made it back to the build out line they need not run all the way back. They may immediately engage the ball due to the quick restart of play.

GOAL-KICK: On a goal kick all players for the opposing team need to be behind the build out line (between build out line and halfway line or further) before the kick is taken. GK teammates do NOT need to be behind the build out line. Keepers may choose to do a short or long goal kick as it pertains to the normal rules of play. i.e their goal kick may go beyond the build out line with no infraction. Furthermore, Keepers may choose to restart quickly even if the opponent has not made it all the way back to the build out line. Opponents may immediately engage the ball due to the quick restart of play.

BALL IN KEEPERS HANDS: Opposing team players must begin to drop behind the build out line.
KEEPER DROPS BALL AT FEET TO DRIBBLE OR PASS: The play is now live even if
opposing team has NOT dropped behind the build out line. KEEPER ROLLS BALL OUT TO TEAMMATE: Play is live, and the opposing team may now approach.
KEEPER THROWS THE BALL BEYOND THE BUILD OUT LINE: Play is live.

OFFSIDE: Are there still off-sides in 7v7? YES. USSF has suggested that players are not offside between halfway line and the build out line. However, MSSF has decided to keep the offside rule as normal as it pertains the half way line and infractions beyond that half way line. i.e A player is in an offside position if he is nearest to his opponents’ goal line than both the ball and the second to last opponent as normal even if that infraction is occurring between the build out line and the half way line of the opponents half.

PUNTING: Punting the ball will not be allowed and an Indirect Free Kick will be awarded to the opposing team at the place of infraction.

HEADING: There will be no Heading allowed in any U9, U10, or U11 age groups in MSSF League play. (Please see below for scenarios and infractions) 

 New Rules for 9v9 Small-Sided Games

PUNTING: Punting the ball WILL be allowed

HEADING: There will be no Heading allowed in any U9, U10, or U11 age groups in MSSF League play. U11 age groups playing 9v9 will NOT be allowed to head the ball (Please see below for scenarios and infractions). U12 age group playing 9v9 WILL be ALLOWED to head the ball.

Further heading clarification:

Unusual circumstances and applying the “no heading” rule to the U3-U11 ages category:

  • If in the referee’s opinion a player intentionally attempts to deny a goal scoring opportunity by “heading” the ball and the ball enters the goal without being played by another player .... Goal is allowed and player cautioned.

  • If in the referee’s opinion a player intentionally attempts to deny a goal scoring opportunity by “heading” the ball and the ball does not enter the goal .... Referee immediately stops play, player is shown a yellow card and the restart is INDIRECT FREEKICK if outside the penalty area and PENALTY KICK if inside the penalty area. (Under no circumstances is the referee to allow “advantage” to another offensive player touching the ball when the ball is “headed” either intentionally or not).

  • If in the opinion of the referee a player intentionally “heading” the ball (not denying an obvious goal scoring opportunity) ... play is stopped an INDIRECT FREEKICK awarded to team last in possession at the spot of infraction but not closer than the goal box area.

  • If in the referee’s opinion a player inadvertently ”heading” the ball ... play is not stopped as no infraction occurred.                                                                                            

Duration of Games:

The duration of tournament games shall be in accordance with the following:

Year       Ball Size          Preliminary Matches                    Semis & Final

 

U14                5                       60 minutes                         60 minutes

U13                5                       60 minutes                         60 minutes

U12                5 (11v11)           60 minutes                         60 minutes
 
U12                4 (9v9)               60 minutes                         60 minutes
 
U11                4                       60 minutes                         60 minutes

U10                4                       50 minutes                         50 minutes

U9                  4                       50 Minutes                         50 Minutes           

Field and Game Equipment:

A.  Players must wear numbers on the back of their uniforms and these numbers shall coincide with those listed on the teams’ official GIT approved roster.

B.  If in the opinion of the referee uniform colors are similar, the designated home team will change colors.  Home team is listed first on the schedule.  The home team is encouraged to wear light colored jerseys.  HOME TEAM SHOULD WEAR LIGHT COLORS.

C.  The designated home team shall provide the game ball, unless tournament ball is available.

THERE WILL BE NO PROTESTS ALLOWED

Conduct:

A.  Players, coaches and spectators are expected to conduct themselves within the spirit and the letter of the Law. Displays of temper or dissent are cause for ejection from the game and surrounding field area.

B.   Players, coaches and team officials ejected from a game by the referee shall be ineligible for the next scheduled game.  Any player or players ejected for fighting shall be ineligible for the remainder of the tournament.   All ejected players/coach’s cards will be held at soccer central until after suspension is served.

C.   All players and coaches will take one side of the field, and supporters will take the other side.  No one will be allowed behind either end line.  On the 8 v 8 Fields all teams and parents will sit on the same side.

D.   ALCOHOLIC BEVERAGES ARE NOT PERMITTED AT GAME SITES

Scoring:

Games will be scored (3) three points for a win, (1) point for a tie and (0) zero points for a loss.  If a bracket winner and a wildcard team (Best second place team overall) come from the same division, they will be switched so the bracket winner plays the lowest seed division winner from another bracket.

Tiebreakers:

A.   To determine preliminary winners and runners up, if necessary:

1. Winner of head to head competition. (This criterion is not used if more than two teams are tied.)  If still tied:

2. Most Wins

3. Team with greatest net goal differential (NGD) which is computed as ‘goals for” minus ‘goals against’ with a maximum of 7 NGD in each game. If still tied:

4. Fewest goals allowed in all games. If still tied:

5. Most total goals scored.

6. Penalty kicks (FIFA rules)

In the case of a three-way tie in bracket play, one team shall be eliminated through the above tiebreakers and then the remaining two shall begin from tiebreaker number A2 above.

B. To resolve ties at the end of regulation for semi-final and final games

All tied matches will go straight to penalty kicks.  FIFA rules.  Only players on the field of play at the end of regulation may participate in taking of the penalty kicks.

Failure to Show and Forfeits:

A.  A team shall be allowed a 10-minute grace period after the scheduled kick-off time before the match is awarded to their opponent.  A minimum of 7 players constitutes a team and if 7 players are present, the game will not be delayed.

B.   In no case shall a team that forfeits a game be declared a division winner or wild card team.  If an apparent division winner forfeits a game, the division team with the next best record shall be named the division winner.

C.   If a team is the cause for termination of a game, that team will be considered to have forfeited that game.

D.  A forfeit in the preliminary rounds shall be awarded as 4 points for the win to the opposing team.

Forfeits of games in the playoff rounds shall be recorded as 1-0 scores.

Inclement Weather:
 
The tournament committee reserves the right to cancel or reschedule games or the entire tournament due to inclement weather conditions. If the event is canceled entirely because of weather, we will refund a percentage of your entry fee. Teams will be refunded per game if the event starts and they play only one or two games.