• 1. FIFA / Laws
      All Tournament matches will be played in accord with the Laws of the Game as issued by FIFA. The following NCFC Youth rules supplement the Laws of the Game.  In the event of any rules dispute during the event, the NCFC Youth rules of the game will be the rules of record during the tournament.
      The following rules have been designed to ensure fair play for all participants.  Each player is expected to understand these rules prior to their participation in the tournament.  Any questions concerning these rules should be directed to the Tournament Director.
      Teams will be placed into divisions based upon age, gender and playing experience. Any team or player determined by the Tournament Director to have falsified age or skill level will be dismissed from the tournament. Teams that span more than one age group will be placed into the division of the oldest player on the team.
      2. Team Acceptance
      a)   The tournament committee reserves the right to accept or reject any team application.
      b)   Once accepted by the Tournament Committee, the application fee is non -refundable.
      a)   All teams are required to check-in before tournament play begins.
      b)   Participation fees which are returned from any bank for any reason will NOT be re-deposited. The amount of the check plus a $25.00 fee (cashier’s check or money order ) must be received in the CASL office within 7 days.
      Player Registration: The NCFC Youth Medical release form will act as team roster. This must be completed and signed by all players, or parent/guardian for youth players.  Teams cannot add players after their first game has been started. Any team or player determined by the Tournament Director to have falsified age, identity or skill level will be dismissed from the tournament. Tournament officials have the right to demand proof of age for any player included on the roster.
      3.  Roster and Player Documentation
      a)    Each team must be prepared to present player proof of age in the event a player’s age is questioned. For Youth players copies of their birth certificate or passport will be required. For players 16 and over a Valid NC driver’s license is sufficient. We cannot accept USYS/NCYSA player cards as proof of age.
      b)    Complete rosters with date of birth must be certified by an Adult team manager/coach at check-in. Each team shall provide five completed rosters at check-in. Match roster must be provided to the referees prior to each match.
      c)    Roster and player documentation may be inspected at any time during the tournament.
      d)    A Completed Medical Release form must be signed by all participants.
       e)    All teams will comply with the Tournament rules and the Tournament Director’s decisions are final.
      4.  Number of Players: Eight is the maximum number of players on a team: four field players and four substitutes. (A team must have a minimum of 4 field players). Players may only play on one team per division. There are no goalkeepers in 4v4.
      5.  Coed (Adult) Rules: A coed team consists of a combination of male and female players. During play, there must be at least one female player on the field at all times.  Teams that have only one female will forfeit their remaining games if the female participant is no longer able to participate.
      6. Eligibility
      All players will follow the USYS age guidelines for the current playing season. The age group of each team is determined by the birth date of the oldest player on the roster. AGE DETERMINATION: The player’s playing age is determined by the following guidelines:
      Age Division
      Birth Year Range
      Maximum Roster
      U19 Division
      U17 Division
      U16 Division
      U15 Division
      U14 Division
      U13 Division
      U12 Division
       U11 Division
      U10 Division
       U8-U9 Division          2015-2016                     8


      7. Player Equipment
      a)   All teams will play with an age appropriate size soccer ball.
      b)   Where the color of the jersey is similar or identical, the designated home team (the team listed first in the schedule) will change jerseys.
      c)   No jewelry may be worn by any player (earrings, watches, necklaces, etc.)
      d)   Players wearing casts are allowed to play with the approval of the referee.
      e)    Shin guards must be worn at all times by all players.
      f)   Medical ID bracelets must be taped.
      g)   All referee decisions are final regarding player equipment.
      8. Substitutions
      Substitutions shall be unlimited, Substitutions may be made “on the fly” at mid-field. All age groups will have unlimited substitutions and players may re-enter the game.  The substitute must wait until the player is at the midfield line and touch line before entering the field.  Player must tag the substitute at the midfield/touch line intersection.
      9. Player, Coach, Spectator Ejection
      Any player ejected from a match will not be replaced and will not be allowed to participate in his team’s immediate next match. Ejection for fighting by players and coaches will result in the player or coach not being allowed to participate in any remaining tournament matches. Any coach ejected from a match will not be allowed to coach his/her team in its immediate next match. Each coach is responsible for the conduct of the players and parents on his/her team. Coaches not taking responsibility for their sideline’s conduct may be cautioned and/or ejected. Coaches, players, or spectators ejected must not be within “sight or sound” of the playing field. 
      10. Seating
      Teams will occupy one side of the field with each team between the end line and center lines. Spectators will occupy the opposite side of the field, opposite their team, between the end line and center lines.
      11. Game Duration:
       a)    The game shall consist of two 12-minute halves separated by a two minute halftime period OR the first team to reach 12 goals, whichever comes first.
      b)   A coin toss will determine direction and possession before the start of the game. Games tied after regulation play shall end in a tie.
       c)    There are no timeouts and the game clock does not stop in 4v4 games.
      A team, at the discretion of the referee, will forfeit at game time if they are not present. The tournament does not require the referee to add time for substitutions. The official clock wi ll not stop for any reason unless in the judgment of the referee: Removing an injured player from the field would endanger the physical well-being of the player or: other conditions so warrant in the judgment of the referee.
      Any game shortened due to injury will be continued or made up at the sole direction in of the Tournament Director.
      The referee has the official time on the field and holds the right to take necessary action if he/she feels that a team is delaying the game.
      12. Field Dimensions: The playing field is approximately 40 yards long by 30 yards wide for all ages.
      13. Ties
      In all matches ties will stand at the end of regular play.  Ties will stand for consolation matches. For both semi -final and championship matches, in the event of a tie, teams will be given a five minute rest and then immediately proceed with two consecutive five minute overtime periods that will only be stopped if a team reaches 12 goals. In that case, the team to have scored 12 goals will be the winner of the game. If the teams are still tied at the end of the two overtime periods, the winner of the match will be determined using the FIFA penalty kick method. Prior to starting the FIFA Penalty Kick shootout, the referee must ensure that each team has the same number of eligible players in the center circle. If one team has finished the game with fewer players than the other, the other team must reduce the number of players eligible to participate in the shootout so that both teams have the same number of players.
      14. Alternate Rules of Play: Kick Offs / Kick Ins / Direct and Indirect Kicks / Goal Kicks / Penalty Kicks:
      a)    KICK OFF: May be kicked in any direction. You cannot score directly from a kick off (ball must be 100% over the mid- line to be considered on the offensive half of the field). The kick off is an indirect kick.
      b)   KICK-INS: The ball shall be kicked into play from the sideline, rather than thrown in. The ball is considered in play when the ball is touched and changes position. This is an indirect kick, and a goal cannot be scored from this kick.
      c)    DIRECT & INDIRECT KICKS: All dead-ball kicks (kick-ins, kick-offs, free kicks) are indirect with the exception of corner kicks and penalty kicks. Indirect kicks must only change position before the ball will be considered in play. If a free kick is awarded within five yards of the opposing goal box, the ball will be moved back to five yards from the box.
      It is the referee’s discretion where the ball will be placed.
            d)   GOAL KICKS: May be taken from any point of the end line. All Goal Kicks are indirect kicks.
            e)    PENALTY KICKS: Shall be awarded if, in the referee’s opinion, a scoring opportunity was           nullified by an infraction (the infraction does not automatically result in a red card). Penalty kicks are DIRECT kicks taken from the center of the mid-line with all players (on both teams) behind the mid-line. Penalty kicks are dead ball infractions. If a goal is not scored, the defense obtains possession with a goal kick.
      f)     Five Yard Rule: In all dead-ball situations, defending players must stand at least five yards away from the ball. If the defensive player’s goal is closer than five yards, the ball shall be played five yards from the goal box in line with the
      direction of play prior to the penalty. 
      g)   Slide Tackles.  Slide Tackles to attempt to strip a ball from an attacker are not allowed at any age.  Indirect kick at the spot of the foul or as directed by INDIRECT FREE KICK rule.
            h)   Offside.  No offside will be called.
            i)    Heading. At U12 and below, players are prohibited from heading the ball. Violation of this rule will result in an indirect kick at the spot of the foul

      15.  The Goal Arc: The goal arc is a three yard radius semicircle located directly in front of the goal. There is no ball contact allowed within the goal box, however, all players may pass through the goal box. If the ball comes to a rest on the goal box, a goal kick is awarded regardless of who touched the ball last. Any part of the ball or player’s body on the line or inside the plane of the box is considered in the goal box and an extension of such. If a defensive player touches the ball after it has entered the plane, a goal will be awarded to the offensive team. If an offensive player touches the ball after it has entered the plane, a goal kick will be awarded to the defensive team. The plane of the goal box extends upward.
      16. Goal Scoring: A goal may only be scored from a touch (offensive or defensive) within the team’s offensive half on the field. The ball must be completely on the offensive half of the field, and cannot be touching the mid-line (Example: kick-off). If a player in their defensive half kicks the ball across the midline and the ball hits another player (offensive or defensive) and the ball goes in the goal, a goal will be awarded.  If a ball is kicked from the defensive half and is not touched before the ball rests in the goal, a goal kick is awarded to the defensive team.
      17. Determination of Division Winners
      Three points will be earned for a win, one point for a tie and no points are earned for a loss.  Any forfeiture will be scored as a 5-0 win with three points awarded to the winner.  Where it is required to break a tie for standings within a division or for purposes of determining placement, the following order will be used to determine the winner:
      a)   Head-to-head competition – Except where three teams are tied, in which case head-to-head competition will not be used.  NOTE: If standings or placement must continue past 1st place team, then the determination of
      placement will revert back to head-to-head as first tie-breaker.
            b)   Goal Differential (Maximum of 5 goals per game)
            c)    Least number of goals allowed.
            d)   Most goals scored (Maximum of 5 goals per game)
      e)   FIFA penalty kicks. If necessary, these penalty kicks will take place immediately prior to the semi -final or championship match.
            f)    In the event of a forfeit, tie breaking rules will only be applied if actually played.
      18. Forfeits
      A forfeit shall be awarded if a team is not present and prepared to play within five minutes of the scheduled commencement time.  Any team forfeiting a match will not be allowed to play in a semi -final or championship game. It is requested that teams be present 15 minutes in advance of the scheduled commencement of a match to a id in the timely start of play.  Two players constitute a team when playing 4v4.   A forfeit will be scored 5-0.
      19. Protests
      None allowed.
      20. Inclement Weather
      Regardless of weather conditions, coaches and their teams must appear at the respective field site, ready to play as scheduled. Failure to appear will result in forfeiture of the match.  Only the Tournament Director may cancel or postpone a match.  Referees may suspend a match.  In the case of severe weather, in his/her discretion, Tournament Directors may cancel any and all games.   Referees and field marshals will not consider beginning or continuing matches when a lightning storm exists. No refunds will be given in the event of tournament cancellation.
      21. Special Note
      These are subject to inspection at any time by referees or tournament officials. All rosters and tournament documents will be checked prior to the tournament.
      Be sure to have in your possession at each game:
      a) Current medical release forms for each player.
      b) Tournament approved/validated Match roster.
      c) Valid Identification
      22. Disclaimer
      Neither the Tournament Committee, North Carolina FC Youth, WakeMed Health & Hospitals, or the Tournament Sponsors are responsible for any expenses incurred by any team in the event that the tournament in cancelled in whole or in part or in the event games are discontinued or cancelled due to inclement weather or adverse field conditions, nor will any refunds be made. The Tournament Committee reserves the right to decide all matters pertaining to the tournament. The judgment of the Tournament Committee is final. The Tournament Director has authority to make all decisions and these decisions will be final. All referee decisions are final and binding.
      Please remember that the Kick 4 a Cause 4v4 is dedicated to the development of all of the athletes participating in the tournament, to good sportsmanship and to the “good of soccer.” The Tournament Director may suspend, without recourse or appeal, any players, coaches, parents, or other persons who demonstrate anything less.
      All teams must comply with the ournament rules and Tournament Director’s decisions are final.
      23. Beneficiary
      NCFC Youth's Financial Aid Program will receive 100% of proceeds from the 4v4. 

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